|Pyramidaze! in action.|
Blender is evolving...
Blender is evolving fast which is a good thing. A bad thing is that also its Python API is changing thus breaking old scripts. But updating old scripts is a good way to learn the new API.
So, I updated my really old pyramidaze script. This simple script iterates through selected faces of the object and adds a pyramid top of them (see image above).
Blender now supports NGons which means that the API has changed also. There were two major changes in this case. The way polygons are accessed has changed due the NGons. Secondly, the API does not provide a polygon center any more, so center must be calculated in the script.
You can find a blend file including the script from here.